Mihira Khan

Description:

Human Merciful Healer 12 / Monk of the Four Winds 12
LN male humanoid (human)
Init +7; Senses: normal; Perception +27
Aura: Overwhelming Law

AC 32 Touch 29 Flat-Footed 28 (3 armor, 3 Dexterity, 1 Dodge, 15 Monk)
HP 147 (12d8+84)
Fort +19 Ref +17 Will +24 ; +2 vs Enchantment
Defensive Abilities Improved Evasion Immune Disease, Poison

Speed 70 ft
Melee
Unarmed Strike 15/10 (2d8 + 14 19-20/2)
Flurry 16/16/11/11/6 (2d8 + 14 19-20/2)
Ranged
Special Attacks
Channel Energy 6d6, 6/day DC 19(Remove Sickness, Disease, Nauseated, or Paralysis from up to 3 targets in burst)
Elemental Fist 3d6 Energy 13/day
Restorative Touch Remove the dazed, fatigued, shaken, sickened, or staggered condition. 14/day
Strength Surge Touched creature gains +6 enhancement to melee attacks, combat maneuvers, strength checks, and strength skills.
Might of the Gods +12 enhancement bonus to strength checks and skills for 12 rounds.

Cleric Spells Prepared (CL 12 Concentration +23)
6-(27)Banishment, Blade Barrier, Harm, Wind Walk D- Heal
5-(26)Breath of Life, Life Bubble, Plane Shift, True Seeing, Wall of Stone D- Break Enchantment
4-(25)Air Walk, Forceful Strike, Debilitating Portent, Divine Power, Freedom of Movement D- Neutralize Poison
3-(24)Bestow Curse, Blindness/Deafness, Dispel Magic, Deadly Juggernaut, Invisibility Purge Resist Energy(Communal), Stone Shape D- Cure Serious Wounds
2-(23) Align Weapon, Grace, Make Whole, Protection from Evil(Communal), Silence, Sound Burst, Spiritual Weapon D- Remove Disease
1-(22) Ant Haul, Command, Comprehend Languages, Obscuring Mist, Sanctuary, Sanctify Corpse, Shield of Faith D- Cure Light Wounds
0-Create Water, Detect Magic, Read Magic, Stabilize
Domain- Healing(Restoration)

Spell-Like Abilities (CL 12)
1/day – Enlarge Person, Bull’s Strength, Magic Vestment, Spell Immunity, Righteous Might, Stoneskin,

STR 22 DEX 16 CON 22 INT 20 WIS 32 CHA 16
BAB 9 CMB 18(+2 bull rush) CMD 44
Feats Power Attack, Fast Learner, Weapon Focus(Unarmed Strike), Dodge, Deflect Arrows, Tiger Style, Improvisation, Improved Bull Rush, Tiger Claws, Improved Initiative, Tiger Pounce, Improved Critical(Unarmed Strike), Channel Smite
Skills Acrobatics 23(51 jump), Climb 21, Disable Device 28, Heal 28, Kn: Arcana 14, Kn: History 14, Kn: Planes 14, Kn: Religion 14, Perception 26, Sense Motive 26, Spellcraft 20, Stealth 18, Swim 21
Traits Wisdom in the Flesh, Deft Dodger
Special Qualities High Jump, Slow Fall 50, Purity of Body, Ki Pool(Magic/Cold Iron/Silver/Lawful), Healer’s Blessing.

Combat Gear. Irori’s Knucklebones(+2 Adamantine Axiomatic Unarmed Strikes), Headband Of Inspired Wisdom +6, Goggles of Night, Cloak of Resistance +5, Monk’s Robes, Vest of Surgery, Belt of Incredible Dexterity, Boots of Elvenkind, Ring of Sustenance, Incense of Meditation, Rod of Extend Spell(lesser), True Seeing Components(x4), Fly Potion(x4)

Gear: Lantern(4 flasks of oil), Climber’s Kit, 100 ft silk rope, Mwk Backpack, Traveler’s Any-Tool, Flint & Steel, Mess Kit, 2 Waterskins, Folding Shovel, Mwk Manacles(x2), Superior Locks(x2), Silver Holy Symbol, Crowbar, 10 ft chain, Bandolier, Spell Component Pouch, Mwk Thieves Tools, Cleric’s Kit

Wealth – 350 gp

Bio:

Mihira Khan

Descended from Divine Xiim